The Forza Motorsport series is in a rough spot right now. Whether it’s due to the bleeding effect of the Forza Horizon series or the various Multiplayer issues, the series has lost its former glory. The Forza faithful have stayed true to the grind but even we are losing patience with the direction Turn 10 and Microsoft Studios are taken with the series. Things just feel out of place with the game, like they are missing. I'm going to keep it a buck: The Forza Motorsport Series is dying. As Forza Horizon gets better, Forza Motorsport gradually gets worse. And just like Assassins Creed’s main character Desmond Miles, the Forza Motorsport series is having a bleeding effect, with Horizon bleeding a bit too much into the Motorsport side of things. Also like Desmond Miles, it seems that ever since Forza Motorsport 5, Turn 10 has forgotten that people still play Motorsport.
And there are various issues with the franchise as a whole now. It seems that the transition from Xbox 360 to Xbox One is what really hurt the series as Forza Motorsport 4 remains the gold standard. Forza Motorsport 5 was rushed to be released alongside the new console, setting the tone for the next two games to come. Forza 5’s tracklist was a B- at best and it rocked the most underwhelming car list in racing game history. To add to this, some of the cars were to damn expensive. Forza tried to remedy that by lowering prices but they were still too damn high. Then it seemed like the driving dynamics were on crack as in races, taking simple turns would result in heavy oversteer, even in heavily underpowered cars. The graphics were the only good thing about this game as the multiplayer issues, which were always present, evolved on the Xbox One.
Moving on to Forza 6 and things got better but worse in other ways. If you played only singleplayer then this was a solid game. The driving dynamics done by a methhead were gone, replaced by something more controllable which is what you want in a racing game: Control! However, it was in multiplayer where most of the issues were present. There is no checks and balances. No just way to bring justice to the people who just want a clean race. The Rammers and Spammers ran amuck all over the circuit and when we turned to Turn 10 to fix this, we got nothing. Sure they banned some cars with a heavy mass that could be used for ramming and spamming but it didn’t really solve the problem. There is no in-game mechanic to stop reckless driving and encourage clean racing. Forza 7 tried to rip us off with VIP before they realized this wasn’t something micro-transactions would fix and put it back to the way things should have been.
To explain, at the start everyone that was a VIP got 5 100% credit bonus cards that each could be used five individual times for 25 times each in total. However, that’s not permanent. And I paid for VIP, why am I being treated like a regular player after I blew my VIP cards. It should be like before in the previous games of the franchise were VIP bonus was automatically applied after the race. Turn 10 listened and fixed the issue but it shouldn’t have been an issue in the first place. Exactly 36% of all DLC from the Car Pass has been banned and to put that into perspective, only two cars in the Doritos Car Pack can be used in Multiplayer. Forza is punishing the many for the mistakes of the few instead of just implementing systems to deal with the dirty players in the game. Homologation rules to me have hurt multiplayer to as I cant use a Mercedes-AMG GT-S because it isn't a “Sports GT” but a “Fast and The Furious” car.
No comments:
Post a Comment